TALES OF DERRING-DO IN A LAND OF FANTASTIC PERIL

Scheming mages. Savage hobgoblins. Lithe, twinkish elves. An illiterate dwarf named “Nutmeg.” All this and more in the pages of THE CHAOTIC NEUTRAL CHRONICLES, a serialized fantasy adventure loosely inspired by tabletop roleplaying games. Prefer to read? Enjoy the text version here on this blog! Prefer to listen? Treat your ears to our audio edition, available on most major platforms!

  • Episode 016: Return of Lizardbreaker
    When we last left our heroes…NUTMEG and GELMAHTA expanded their interests in Dwarroway, including real estate holdings and eliminating a vengeful halfling crime boss – all in a day’s work for the dynamic duo. Now, they are on their way to Gatorsburg, where their friend INGA LIZARDBREAKER has asked for their aid… … Continue reading Episode 016: Return of Lizardbreaker
  • Episode 016 (Text): Return of Lizardbreaker
    When we last left our heroes…NUTMEG and GELMAHTA expanded their interests in Dwarroway, including real estate holdings and eliminating a vengeful halfling crime boss – all in a day’s work for the dynamic duo. Now, they are on their way to Gatorsburg, where their friend INGA LIZARDBREAKER has asked for their aid…
  • Episode 015: The Dark Duchess of Dwarroway
    When we last left our heroes…NUTMEG, GELMAHTA, and SISTER DONDALLA returned to Dwarroway from their long mission to Khaddakar. They received a letter from an old friend, asking for their help down south…but Dwarroway, which they left burning, has changed in their absence, and a mysterious DUCHESS has taken the place of the crime-lord DUKE…
  • Episode 015 (Text): The Dark Duchess of Dwarroway
    When we last left our heroes…NUTMEG, GELMAHTA, and SISTER DONDALLA returned to Dwarroway from their long mission to Khaddakar. They received a letter from an old friend, asking for their help down south…but Dwarroway, which they left burning, has changed in their absence, and a mysterious DUCHESS has taken the place of the crime-lord DUKE…
  • Episode 14: Dungeons and Dragons (Text)
    When we last left our heroes…they met a dragon. Specifically, SAEVERIX, who in turn was an obstacle to the devious gray dwarves. Upon realizing that the gray dwarves possessed his axe and belongings, NUTMEG agreed to help them slay SAEVERIX, down in the bowels of the mountain fortress of Khaddakar. Together with the gray dwarves, our heroes prepare to embark on their most ambitious adventure yet…
  • Episode 14: Dungeons and Dragons
    When we last left our heroes…they met a dragon. Specifically, SAEVERIX, who in turn was an obstacle to the devious gray dwarves. Upon realizing that the gray dwarves possessed his axe and belongings, NUTMEG agreed to help them slay SAEVERIX, down in the bowels of the mountain fortress of Khaddakar. Together with the gray dwarves, our heroes prepare to embark on their most ambitious adventure yet…
  • Episode 013: Negotiating the Depths
    When we last left our heroes…while exploring the ancient fortress of KHADDAKAR, SISTER DONDALLA and GELMAHTA lost their comrade NUTMEG. After recovering him from the clutches of a tribe of subterranean lizard-people, they continued further into the mountain – only to be ambushed by the vengeful lizards! A mysterious group of masked dwarves rescued them – but are they really rescued? Or merely stumbling from the frying pan to the fire?
  • Episode 013: Negotiating the Depths (Text)
    When we last left our heroes…while exploring the ancient fortress of KHADDAKAR, SISTER DONDALLA and GELMAHTA lost their comrade NUTMEG. After recovering him from the clutches of a tribe of subterranean lizard-people, they continued further into the mountain – only to be ambushed by the vengeful lizards! A mysterious group of masked dwarves rescued them – but are they really rescued? Or merely stumbling from the frying pan to the fire?
  • BREAKING: Biological Essentialism is Not Good
    This, I think, is where the future of RPG character design has to go: fixing the fundamental assumptions about biologically essential traits carried by different races. I’m not going to praise WOTC until I see what actually changes, but I’m glad their eyes are drawn to the roots of race in game design. Tying objective game mechanics to something as subjective and political as race is, ultimately, a cop-out. Good games eliminate that junk.
  • D&D Adventure Review – Wreck Ashore
    I’ve written before about how much I rely on tweaking pre-written adventure modules. It’s a great way to save time on adventure prep – start with the bones, and then add your own flesh. And muscles, and a stomach, and other organs. If you’ve listened to (or read) the Chronicles, you might … Continue reading D&D Adventure Review – Wreck Ashore

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