Episode 032: The Valley of the Dwarves (Text)

When we last left our heroes…the HOB GOB KILLIN’ MOB fled before the onslaught of the Red Hand horde! Our heroes licked their wounds in the little hamlet of TARLEYTOWN, where NUTMEG got a sick tattoo of some dragons he’s killed and or maimed. Following a desperate conference with the beleaguered captains, our heroes decided … Continue reading Episode 032: The Valley of the Dwarves (Text)

Episode 031: Ink and Gold (Text)

When we last left our heroes…THE HOB GOB KILLIN’ MOB faced down against the HORDE of the RED HAND in a ferocious battle at TANNER’S CROSSING. While our heroes acquitted themselves well - striking down wyverns and manticores, burning the very Hestor River itself, and even detonating a magic fireball in the very mouth of … Continue reading Episode 031: Ink and Gold (Text)

How to Run Red Hand of Doom Part 3: Through Drellin’s Ferry

In our previous installments, I introduced us to one of my all-time favorite adventure modules, The Red Hand of Doom, and walked us up through the battle at Vraath Keep. Today, we're finishing Chapter 1 of the adventure, through the Day of Doom at Drellin's Ferry. I’m going section-by-section; as always, if you have the … Continue reading How to Run Red Hand of Doom Part 3: Through Drellin’s Ferry

BREAKING: Biological Essentialism is Not Good

This, I think, is where the future of RPG character design has to go: fixing the fundamental assumptions about biologically essential traits carried by different races. I'm not going to praise WOTC until I see what actually changes, but I'm glad their eyes are drawn to the roots of race in game design. Tying objective game mechanics to something as subjective and political as race is, ultimately, a cop-out. Good games eliminate that junk.

Episode 007: With a Hard G (Text)

When we last left our heroes...NUTMEG, LUCY, and SISTER DONDALLA entered the MAD MONK's TOMB, in search of a mystic map to the lost stronghold of Khaddakar. After braving many dangers - including a ghastly, undead dwarf librarian - they did indeed discover what they sought. Upon emerging from the tomb, they found their horses killed, and had to improvise a little on the way back to Dwarroway...