Episode 031: Ink and Gold (Text)

When we last left our heroes…THE HOB GOB KILLIN’ MOB faced down against the HORDE of the RED HAND in a ferocious battle at TANNER’S CROSSING. While our heroes acquitted themselves well - striking down wyverns and manticores, burning the very Hestor River itself, and even detonating a magic fireball in the very mouth of … Continue reading Episode 031: Ink and Gold (Text)

Episode 030: The Battle of Tanner’s Crossing (Text)

When we last left our heroes…NUTMEG and GEL, along with woodsman GEORGE, set out for CAER KARNAK to harry the scouts of the RED HAND. Although they successfully bloodied the horde’s nose, they were driven from the keep by AGHARAGOTH, the RED RUIN, draconic forerunner of the horde. In the fray, GEORGE vanished into the … Continue reading Episode 030: The Battle of Tanner’s Crossing (Text)

How to Run Red Hand of Doom Part 3: Through Drellin’s Ferry

In our previous installments, I introduced us to one of my all-time favorite adventure modules, The Red Hand of Doom, and walked us up through the battle at Vraath Keep. Today, we're finishing Chapter 1 of the adventure, through the Day of Doom at Drellin's Ferry. I’m going section-by-section; as always, if you have the … Continue reading How to Run Red Hand of Doom Part 3: Through Drellin’s Ferry

Episode 029: A Little Night Recon (Text)

When we last left our heroes…with the HORDE OF THE RED HAND bearing down on TANNER’S CROSSING, our heroes set about recruiting allies throughout the town - by hook and by crook. Having procured lamp oil from HARMEL, vague promises from ABERTHOL the DRUID, and potential firepower from SENDIVOGIUS the heartsick WIZARD, the makeshift militia … Continue reading Episode 029: A Little Night Recon (Text)